Anabaseios: The Tenth Circle (Savage)
Game8.jp has gone with the FFO strat.
The FFO strat is Inumaru’s strat with two adjustments:
- The first set of Dæmoniac Bonds use just the west-side island.
- The turret order is different.
- Inumaru: (melee + tank) → (ranged + healer) → (healer + tank) → tank
- FFO: (healer + tank) → (ranged + tank) → (melee + tank) → tank
English
■ Wicked Step: MT→Left ST→Right
■ Entangling Web: H→Left DPS→Right
■ Pandæmonic Pillars ------------------------------------
ST H1 MT |D1 MT ST D2
D1 H2 D2 |
D3 D4 |D3 H1 H2 D4
■ Silkspit--------------|■ Steel Web -------------------
MT ST| TH → Left DPS → Right
D1 D2 | Fans → Point North
H1 | Stacks → South in a line
D3 D4 | Do not cross tethers
H2 |
■ Dæmoniac Bonds
1-man spread:-----------------Turrets------------------
MT D1 | D1 / MT ST / D2
ST D2 |
H1 D3 | D3 / H1 H2 / D4
H2 D4 |
2-man pairs: MTD1 STD2 H1D3 H2D4
4-man stacks: MTSTH1H2 D1D2D3D4
Touchdown:All 8-players west
■ Turrets
West:H1MT → D3MT → D1MT → MT
East:H2ST → D4ST → D2ST → ST
※ Point 3rd laser towards 4th turret
Japanese
■尖脚 左MT 右ST
■グランドウェブ 左H 右DPS
■パンデモニックピラー-----------------------
ST H1 MT |D1 MT ST D2
D1 H2 D2 |
D3 D4 |D3 H1 H2 D4
■スピットウェブ---|■ヘビーウェブ-----
MT ST | 左TH 右DPS
D1 D2 | 扇北向け
H1 | 頭割り南で横並び
D3 D4 | 線クロスしない
H2 |
■ボンド
-西島/片面/震撃---------------タレット------------
MT D1 | D1 / MT ST / D2
ST D2 |
H1 D3 | D3 / H1 H2 / D4
H2 D4 |
ダブル MTD1 STD2 H1D3 H2D4
クアドラ MTSTH1H2 D1D2D3D4
タッチダウン時は西島に8人入って処理
■タレット
西 H1MT → D3MT → D1MT → MT
東 H2ST → D4ST → D2ST → ST
3番レーザーは4番タレットに向けて角度調整
Markers
A
,B
, and4
are markers to stand on for Silksplit.- The
1
,2
,3
markers are to stand on when building the web for Pandæmoniac Web.
XIVLauncher WaymarkPresetPlugin positions
{
"Name":"P10S",
"MapID":939,
"A":{"X":92.0,"Y":0.0,"Z":85.7,"ID":0,"Active":true},
"B":{"X":108.0,"Y":0.0,"Z":85.7,"ID":1,"Active":true},
"C":{"X":91.85,"Y":0.0,"Z":100.0,"ID":2,"Active":true},
"D":{"X":108.15,"Y":0.0,"Z":100.0,"ID":3,"Active":true},
"One":{"X":92.0,"Y":0.0,"Z":111.3,"ID":4,"Active":true},
"Two":{"X":108.0,"Y":0.0,"Z":111.3,"ID":5,"Active":true},
"Three":{"X":100.0,"Y":0.0,"Z":111.3,"ID":6,"Active":true},
"Four":{"X":100.0,"Y":0.0,"Z":98.0,"ID":7,"Active":true}
}
Timeline
(Credit: u/ExiaKuromonji)
Notes
- If you do not have a PLD, you can invuln four Soul Grasps like so:
Soul Grasp #1 | 0:24 | Superbolide > Living Dead |
Soul Grasp #2 | 2:49 | Living Dead > Holmgang |
Soul Grasp #3 | 4:18 | 2x tank share |
Soul Grasp #4 | 6:24 | Superbolide > Living Dead |
Soul Grasp #5 | 8:10 | Living Dead > Holmgang |
Frequently Asked Questions
[Damage Down] How strong is the damage down debuff in this fight?
The Damage Down debuff in this phase lowers a player's damage by 31%. |
[Soul Grasp] Can you tank swap to change which tank gets the stack damage midway?
No- the initially targeted tank will get all the stacks (unless they die), even if hate transfers in between. |
[Harrowing Hell] Is damage based on proximity?
No- the two front players will take the most damage (the tanks), but other than that, it doesn't matter where the other six players stand. Standing towards the back of the arena does not lower the damage you take. |